11 enero 2017
Triunvirato stats
*Saintly Blessings*: Celestine can give a 12" radius buff to friendly non-vehicle Army of the Imperium units at the start of each of your turns. Each buff can only be used once per game, and affect units based on their Battlefield Role (independent chars get effected as long as they stay in the unit):
HQ: Zealot until the start of the next turn
Troops: FNP 6+ until the start of next turn. If models already have FNP, they get a +1 bonus to FNP instead...
Elites: Counter-Attack and Furious Charge until start of next turn
Fast Attack: Crusader and Fleet until start of next turn
Heavy Support: Relentless until start of next turn
Lord of War: It Will Not Die for the rest of the game.
In addition to all that, any army that contains Celestine (or is from a Wrathful Crusade formation or Castallens of the Imperium detachment) lets characters take items from the new Ecclesiarchy Relics list. Choices include a 35pt Eternal Warrior relic, 15pt S4 AP2 pistol that ignores invulnerable saves, a 35pt relic that gives a 4+ invuln save and stops Deep Strikes within 12" (if they scatter within 12", auto mishap!) and a 30pt Power Sword that on a pass Ld Test becomes S+2, AP2.
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9 heridas que regenera 2 por turno
ResponderEliminarCada turno una escolta revive
Y si ella muere hace un chequeo a ld10
Si lo pasa vuelve
Todos con las heridas recibido por la santa se la comen ellas
Las germinae le siguen y se unen a la unidad
Y cada turno incluyendo en el que revive regenera una
No se separan